7 Comments on A Call to Action (Figures): Points of Articulation

  1. Nick Llewellyn

    Absolutely right with the ‘non-stance’. I expect action genre figures to have lots of articulation because it’s appropriate.
    Back when Marvel Legends was first advertised some action figures back then were ridiculously posable – to the point where the joints really took away from the sculpts. Luckily most companies have realised since then that having articulated fingers, for example, isn’t needed when a simple alternate hand would do. I think figures for the most part are striking a good balance between sculpt and articulation these days. E.g. NECA’s Predators are well articulated, but lack ab crunches because it’d detract from the sculpt.
    Meanwhile in Japan, they’ve been experimenting a lot with different joint systems that they advertise their whole figure lines on. Revoltech, Figma and Figuarts being the big three. A lot have been hit and miss mainly due to sculpts not meshing well with the style of articulation, but I admire that sense of fun and experimentation that went into the engineering.

  2. Floyd Fenris

    Articulation was definitely a factor in me preferring G.I. Joes over Star Wars figures as a child. I had some Star Wars figures and enjoyed them, but with O-rings, elbow and knee joints, as well as “Swivel Arm Battle Grip” there were things that you could do with Joes that just wasn’t possible with Star Wars figures.

    • RyanB4890

      I prefer G.I. Joes over Star Wars now, but I liked Star Wars better probably until I was eleven or twelve. I always played with them together though because they were the same size and I never read the G.I. Joe comics or saw the show, so Duke was just another foot soldier in my imagination.

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